

In Doctor's Will
Solo Project | Creation Kit | Spring 2023 | 4 Months
"In Doctor's Will" is a single-player Fallout 4 level. The protagonist, the Sole Survivor, will meet Grace at Red Rocket, who is asking for help to save her home, Riverton, from the Synths' attacks.
The player must defeat synths, effectively use terminals to shut down turrets, and protect Riverton's only doctor, Elena, so she can reach the laboratory to treat the wounded. The player must then explore the laboratory to find the truth behind the attack. However, after digging into the secret of Elena and the lab, the player must make a choice that could affect the fate of Riverton's people.
Base Parameters
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1 main quest, 1 side quest.
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1 exterior space with combat area, 1 interior space.
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14 rooms in total, 10 rooms for the main path, and 4 for exploration opportunities.
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20 minutes to complete the main path.
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4 months of development.
Design Goals
Goal 1
Clear Sightlines & Conveyance
Goal 2
Well-structured Narrative
Goal 3
Engaging and Dynamic Combat Spaces
Goal 1: Clear Sightlines & Conveyance
I wanted the player to see their goals clearly and know how to reach them. The techniques that I used include:
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Light & Shadow Contract
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Using Landmarks
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Framing

Ultimate Goal / Landmark
Current Goal
Next Goal
I placed the doctor and the landmark building in the same viewport to ensure that they are the first things the player sees when entering the level. The bright light leads the player to the left side of the town, which is also the location of the future quest objective.
Interior Space
The same rule applies to the interior space too. When the player enters the laboratory building, they will first see the glass window and the woman who stands inside. This is the ultimate goal that the player must reach.


